Gameweek 13/2013: Targi and Bora Bora

One live session and games at yucata.de.

We had only two players in N-BGC meeting and Targi was a solid option in such a situation. Targi is a very elegant worker placement game for two where theme is secondary and interesting mechanisms combine in a way which I have not seen before. It’s not the deepest game but there’s definitely a lot to digest and take into consideration in one’s turn. I do also like the fact that there’s some luck involved which keeps things interesting.

Targi’s biggest faults are in the production. Firstly, there’s barely enough counters in the game and more importantly there’s a lot of text in the cards which both players should be able to keep track at. With clever icons this could be possible but reading text is next to impossible and is very frustrating. Fortunately the game is good enough that problems with bits and pieces does not matter too much and if you haven’t already you should definitely try Targi out.

Second game we wanted to play was Bora Bora even though we did not quite know whether we had time for it. Bora Bora is a game which has a lot of things going on but the basic concept of the game is relatively simple. Thus the game rounds are easy to explain and game flows nicely but how to win the game is then another issue. We spent a good deal of time going through the rules but once we got the game going it did not take that long.

What you do in Bora Bora is that first you throw three dice which you use to take actions. Then you use character tiles to which you bought with the actions to duplicate some of the options available in the actions phase and you end the round players score points from several places. Doesn’t sound too tough and it isn’t except finding the ways to generate most points.

I liked the game but need to play more to be able to give an educated opinion about it. What I definitely did not like was the player boards which were trying to tell everything you could do in the game but ended just being too packed with information. Separate player aids would have done better job but unfortunately publisher had chosen another path here.

Targi @ N-BGC
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